Post by Genis Sage on Jan 20, 2011 19:05:20 GMT -5
~Character Information~~~~~~~~~~~~~~~~~~~~~~~~~~~
Canon or OC?: OC
Origin: Videgogame: Fire Emblem
Name(s): Bastion Edeas
Nickname(s): Bishop-guy; Ghostly Father; Basty; UWARAHWA!
Theme Song(s):
1. Jupiter, the Bringer of Jollity- Gustav Holst; www.youtube.com/watch?v=Nz0b4STz1lo
2. Rise to the Challenge- Fire Emblem; www.youtube.com/watch?v=QAJ7OaDErRk&feature=related
3. Theme Song- Fire Emblem; www.youtube.com/watch?v=-gTSoyQgzWs&feature=related
Physical Age/Real Age: Physical is like 20, Real is about 70.
Appearance:
Demeanor/Behaviour: Bastion is very quiet, since he thinks alot. Since many people confuse him with a woman, he can sometimes be insecure of himself. He is very kind and caring for his allies, and goes into Ima-kill-you-know-cuz-you-moved-a-hair-of-my-friend-mode if they are hurt. He is a true gentleman. Although he IS a holy man, he is not as religious as expected. He can be outgoing and adventurous.
Transportation: Normal form of transportation: Walk, boat, etc.
History: Bastion was a normal elven boy growing up in a small village out there in the fields, called Termini. In Termini, elves, half-elves and humans lived in harmony. Since he was an elf, people were not surprised to see Bastion performing magic at a young age. However, this boy was special. He was blessed by the heavens. This empowered him in ways one cannot understand. However, this blessing was a double-edged sword. As he was protected by the gods, the evil forces watched him grow in power, and decided to cut the weed before it grew out of proportion. They decided to get rid of Bastion, before his power grew too dangerous to these dark beings. One day, Bastion was going about his normal tasks, practicing magic with his newly ordained dad, who was now part of the church of Saint Elimine. Only his father (and Bastion, although no one paid attention to the young boy) could use magic. The Druid and the Sage were out of town. Suddenly, a shrill scream came from the village square. It was a monster! A bonewalker, to be precise. A pile of bones, animated by magic, using a sword. Bastion's father ran to fight it off (hopefully), and the elf boy was at his heels. However, the target of the monster, the first one ever seen in the village, was Bastion. It ran at the boy, and sliced its sword. Bastion closed his eyes, but the blow never came.
His father, in instinct, jumped in front of his son and took the blow for him. Bleeding, he pushed the bonewalker away, and the bones became a pile again...for some time. Bastion ran to his father in tears, but his dad only had a few words. With his dying breath, he said "Bastion...take the tome...and purge this evil soul...!" Bastion almost broke down, but he listened to his father. He picked up the tome of light magic, read the words aloud, and focused. With a flash, the beast was enveloped in blinding light, and it fell, the bones nothing more than ashes. Bastion swore, on that day, that he would become a holy man, using light magic to kill every monster on the land. He was ordained into monk-ship. Then, after hard work and long service, he became a Bishop, a high-ranked user of light magic and staffs. He now travels the world as a mercenary, giving his services where needed. However, all through his life, his blessings never failed him. He was the one who found the Sacred (and thought to be myths) Tome of Genesis and Staff of Latona.
Sample RP: The elf walked towards the place, using his staff as a walking stick (something he tried not to do...healing staffs are expensive, you know!) to climb the ragged terrain. At first sight, one would not think he was a man, what with his skinny features and long hair. He carried a book- nay, a tome in his other hand. He finally arrived at the doors to the place, and sighed. " So this is the Realm Walker's Inn?" said he, "Well, I walked various realms, so I think some time inn would be relaxing, hehehehe." Bastion snickered at his own joke as he opened the doors of the building.
Point Based/Freestyle/Or Both: Both
~Battle Information~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Strengths: : Being a Bishop, Bastion can cast powerful magic and healing, with which he blasts his enemies from afar. Also, Bishops get a bonus against Monsters, evil beings, or anything with demonic/dark powers. Bastion is an elf, so his magical power is huge, and he can do many magic-related things. If it has to do with magic, he knows it.
Weaknesses: Being a Magic User, Bastion is not very Physical. His defense and physical strength is not that high, because he depends on blasting enemies from afar. Bastion is also weak against nature-related magic, since Light Magic is inherently weak against elemental Magic. Example= Light Circle Vs. Tree...Tree Wins! Therefore, Bastion can depends on others greatly.
Battle Style: Bastion stays in the back lines, healing with staffs and attacking with light magic.
NOTE: All spells and magics are called "Light Spells" but that doesn't mean real light. It is not light light and does not travel at the speed of light. It is magical aura and energy which manifests itself as a shining form. Therefore it is called Light. These spells are not made of "light", and therefore can be dodged, since no speedie of light for spellz. Just to clear that up. No attack here is un-dodgable, just that the stronger the spell, the more area it covers.
____________________________________________________
Equipment:
1. Magic Tome: This book contains all of Bastion's spells that are not the Sacred Spell of Genesis. Although he knows the chants and phrases by memory, like most of his colleagues of his universe, the book empowers and channels the magic easier than by memory.
2. Sacred Tome of Genesis: The fabled tome containing the sacred spell, Genesis. It IS necessary to cast the spell, since Bastion almost NEVER EVER uses the spell. Holds great powers.
3. Staffs: Bastion has a magical staff with healing properties. With this staff, he can use various healing abilities. The healing abilities he can perform are Mend, Restore, and Psychic.
4. Sacred Staff of Latona: The fabled staff containing the healing ability, Latona. Only this staff can use Latona, since it's such a powerful technique. Holds great power.
5. Bishop Robes: Robes that all Bishops carry. Not very much physical defense, but light-weight and has magic defense.
____________________________________________________
Artes:
1. Lightning/Light: Weakest Light spell. Some light is blasted on the enemy, causing low damage. Active.
2. Shine: Light is focused on the enemy, then imploded, causing anything inside to be hurt. Low-Medium damage. Active.
3. Divine: A ray of light flies from under the user, up to the heavens, and ultimately falls on the enemy, volatile and charged with power. Medium damage. Active, but it takes 1 post for the light to come down from up there.
4. Aura: Rings of light surround the enemy, and a blindingly powerful light blasts the enemy. Medium damage. Cast 1, active.
5. Purge: Sends a powerful ray of light which hurts the enemy, Large damage, long range, but VERY tiring. Cast 1, Active.
6. Luce: Summons an orb of light, which bursts into a volatile explosion of damage and shininess. Cast 2, Active.
7. Ivaldi: Using the power of light, summons burning pillars of holy fire from under the enemy, which cause heavy damage. Cast 3, Active.
8. Aureola: Most powerful non-Genesis spell. A (non damaging) ray of light from heaven appears over the enemy, and then this ray of light carries a ball of shining power, which, in contact, bursts into a burning inferno of light and might. Cast 5, Active.
9. Mend: Using a staff, Bastion can heal a moderate amount of damage to an ally. Ally has to be close for it to work. It cannot reach a point of healing like bringing back lost limbs or raising the dead. However, this has an opposite effect on the undead, who take damage from the healing. Active, however, he cannot defend himself when using staff. Cooldown 1
10. Restore: Cures any magical or physical ailments the ally may suffer from, from Poison to Stone. Active, but cannot defend himself when using staff. Cooldown 1
11.Psychic: A magic-user's best friend. Allows the magic user to heal the ally from afar, without having to go up close. The healing level is lesser than Mend, but it does the job. This one hurts the undead as well. Active, but cannot defend himself when using staff. Cooldown 1.
12. Slayer: Bishops are trained in the art of purging the evil of this world. Therefore, when fighting anything demonic, monster, or evil related, bishops (aka Bastion) get a triple in their offensive capabilities. Passive.
13. Staff Mastery/ Light Magic Mastery: When using staffs or light magic, damage is increased slightly due to being a master of the abilities. Passive.
14. Light Magic Qualities: Light magic has various characteristics that differentiate it from dark or elemental magic. For one, it is very fast. It is hard to dodge. However, it has low damage. Also, it has a high critical rate, which goes to.....(passive)
15. Critical Hit: This. Critical hits are rare, but light magic boosts them. A critical hit increases the amount of damage done x3. Passive.
16. Blessing of Heaven: Bastion has a blessing from the gods. Because of this, he gets really lucky randomly, and can do things like notice things most wouldn't, find items, and dodge/survive attacks that would be very bad. Not controllable. Passive.
17. Holy Rites: Although not a devoted and pious believer as most would take him to be (he DOES believe, but not as much), Bastion IS trained in the holy sermons, activities, etc. He is versed in partial exorcism, holy prayers, empowering blessings, and everything else. Kinda rules his life though, since he was taught to give a blessing to everyone he meets (something that sometimes gets him in trouble, so he tries to do it less often), and then...those small villages with little parishes beg for him to please give a sermon in their church, something that kinda annoys him. I guess this is a skill, and you COULD call it passive.
18. Magical Knowledge: As an elf, he is knowledgeable in the magical arts, and easily talk about/recognize magic related subjects. Passive.
19. Mercenary: Bastion is a full on mercenary, and he loves his job. He can take on mercenary jobs to bring in money. Again, I guess this is a skill, and you COULD call it passive.
____________________________________________________
Finisher:
1. Sacred Tome of Genesis
When Bastion uses the Sacred Spell of Genesis, waves of power can be seen as he opens the book and reads the words. The clouds dissipate, and a shining bright light comes from the heavens. The image of Saint Elimine is seen behind the boy (as she was the inventor and first user of the spell), and mimics his motions as he raises his hand, yelling "Come forth, Genesis!" Suddenly, destructive pillars of golden, blinding light fall on the enemy/enemies. However, this tires him out vehemently, and he cannot use the spell again for like 10-15 posts.
2. Sacred Staff of Latona
When Bastion uses the Sacred Staff of Latona, waves of healing and empowering can be felt in the allies' minds. He then raises the staff, saying "Save us, O' Mother of Healing! Latona!" A shining green light comes from the staff, and major healing comes from this ability. All status effects and damage is restored. Even limbs can be brought back. No dead rising, however. Furthermore, undeads will burn and suffer under this power. This ability takes much of Bastion's energy, and he cannot use it again for about 7-10 posts.
Temporary Equip: None
Canon or OC?: OC
Origin: Videgogame: Fire Emblem
Name(s): Bastion Edeas
Nickname(s): Bishop-guy; Ghostly Father; Basty; UWARAHWA!
Theme Song(s):
1. Jupiter, the Bringer of Jollity- Gustav Holst; www.youtube.com/watch?v=Nz0b4STz1lo
2. Rise to the Challenge- Fire Emblem; www.youtube.com/watch?v=QAJ7OaDErRk&feature=related
3. Theme Song- Fire Emblem; www.youtube.com/watch?v=-gTSoyQgzWs&feature=related
Physical Age/Real Age: Physical is like 20, Real is about 70.
Appearance:
Demeanor/Behaviour: Bastion is very quiet, since he thinks alot. Since many people confuse him with a woman, he can sometimes be insecure of himself. He is very kind and caring for his allies, and goes into Ima-kill-you-know-cuz-you-moved-a-hair-of-my-friend-mode if they are hurt. He is a true gentleman. Although he IS a holy man, he is not as religious as expected. He can be outgoing and adventurous.
Transportation: Normal form of transportation: Walk, boat, etc.
History: Bastion was a normal elven boy growing up in a small village out there in the fields, called Termini. In Termini, elves, half-elves and humans lived in harmony. Since he was an elf, people were not surprised to see Bastion performing magic at a young age. However, this boy was special. He was blessed by the heavens. This empowered him in ways one cannot understand. However, this blessing was a double-edged sword. As he was protected by the gods, the evil forces watched him grow in power, and decided to cut the weed before it grew out of proportion. They decided to get rid of Bastion, before his power grew too dangerous to these dark beings. One day, Bastion was going about his normal tasks, practicing magic with his newly ordained dad, who was now part of the church of Saint Elimine. Only his father (and Bastion, although no one paid attention to the young boy) could use magic. The Druid and the Sage were out of town. Suddenly, a shrill scream came from the village square. It was a monster! A bonewalker, to be precise. A pile of bones, animated by magic, using a sword. Bastion's father ran to fight it off (hopefully), and the elf boy was at his heels. However, the target of the monster, the first one ever seen in the village, was Bastion. It ran at the boy, and sliced its sword. Bastion closed his eyes, but the blow never came.
His father, in instinct, jumped in front of his son and took the blow for him. Bleeding, he pushed the bonewalker away, and the bones became a pile again...for some time. Bastion ran to his father in tears, but his dad only had a few words. With his dying breath, he said "Bastion...take the tome...and purge this evil soul...!" Bastion almost broke down, but he listened to his father. He picked up the tome of light magic, read the words aloud, and focused. With a flash, the beast was enveloped in blinding light, and it fell, the bones nothing more than ashes. Bastion swore, on that day, that he would become a holy man, using light magic to kill every monster on the land. He was ordained into monk-ship. Then, after hard work and long service, he became a Bishop, a high-ranked user of light magic and staffs. He now travels the world as a mercenary, giving his services where needed. However, all through his life, his blessings never failed him. He was the one who found the Sacred (and thought to be myths) Tome of Genesis and Staff of Latona.
Sample RP: The elf walked towards the place, using his staff as a walking stick (something he tried not to do...healing staffs are expensive, you know!) to climb the ragged terrain. At first sight, one would not think he was a man, what with his skinny features and long hair. He carried a book- nay, a tome in his other hand. He finally arrived at the doors to the place, and sighed. " So this is the Realm Walker's Inn?" said he, "Well, I walked various realms, so I think some time inn would be relaxing, hehehehe." Bastion snickered at his own joke as he opened the doors of the building.
Point Based/Freestyle/Or Both: Both
~Battle Information~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Strengths: : Being a Bishop, Bastion can cast powerful magic and healing, with which he blasts his enemies from afar. Also, Bishops get a bonus against Monsters, evil beings, or anything with demonic/dark powers. Bastion is an elf, so his magical power is huge, and he can do many magic-related things. If it has to do with magic, he knows it.
Weaknesses: Being a Magic User, Bastion is not very Physical. His defense and physical strength is not that high, because he depends on blasting enemies from afar. Bastion is also weak against nature-related magic, since Light Magic is inherently weak against elemental Magic. Example= Light Circle Vs. Tree...Tree Wins! Therefore, Bastion can depends on others greatly.
Battle Style: Bastion stays in the back lines, healing with staffs and attacking with light magic.
NOTE: All spells and magics are called "Light Spells" but that doesn't mean real light. It is not light light and does not travel at the speed of light. It is magical aura and energy which manifests itself as a shining form. Therefore it is called Light. These spells are not made of "light", and therefore can be dodged, since no speedie of light for spellz. Just to clear that up. No attack here is un-dodgable, just that the stronger the spell, the more area it covers.
____________________________________________________
Equipment:
1. Magic Tome: This book contains all of Bastion's spells that are not the Sacred Spell of Genesis. Although he knows the chants and phrases by memory, like most of his colleagues of his universe, the book empowers and channels the magic easier than by memory.
2. Sacred Tome of Genesis: The fabled tome containing the sacred spell, Genesis. It IS necessary to cast the spell, since Bastion almost NEVER EVER uses the spell. Holds great powers.
3. Staffs: Bastion has a magical staff with healing properties. With this staff, he can use various healing abilities. The healing abilities he can perform are Mend, Restore, and Psychic.
4. Sacred Staff of Latona: The fabled staff containing the healing ability, Latona. Only this staff can use Latona, since it's such a powerful technique. Holds great power.
5. Bishop Robes: Robes that all Bishops carry. Not very much physical defense, but light-weight and has magic defense.
____________________________________________________
Artes:
1. Lightning/Light: Weakest Light spell. Some light is blasted on the enemy, causing low damage. Active.
2. Shine: Light is focused on the enemy, then imploded, causing anything inside to be hurt. Low-Medium damage. Active.
3. Divine: A ray of light flies from under the user, up to the heavens, and ultimately falls on the enemy, volatile and charged with power. Medium damage. Active, but it takes 1 post for the light to come down from up there.
4. Aura: Rings of light surround the enemy, and a blindingly powerful light blasts the enemy. Medium damage. Cast 1, active.
5. Purge: Sends a powerful ray of light which hurts the enemy, Large damage, long range, but VERY tiring. Cast 1, Active.
6. Luce: Summons an orb of light, which bursts into a volatile explosion of damage and shininess. Cast 2, Active.
7. Ivaldi: Using the power of light, summons burning pillars of holy fire from under the enemy, which cause heavy damage. Cast 3, Active.
8. Aureola: Most powerful non-Genesis spell. A (non damaging) ray of light from heaven appears over the enemy, and then this ray of light carries a ball of shining power, which, in contact, bursts into a burning inferno of light and might. Cast 5, Active.
9. Mend: Using a staff, Bastion can heal a moderate amount of damage to an ally. Ally has to be close for it to work. It cannot reach a point of healing like bringing back lost limbs or raising the dead. However, this has an opposite effect on the undead, who take damage from the healing. Active, however, he cannot defend himself when using staff. Cooldown 1
10. Restore: Cures any magical or physical ailments the ally may suffer from, from Poison to Stone. Active, but cannot defend himself when using staff. Cooldown 1
11.Psychic: A magic-user's best friend. Allows the magic user to heal the ally from afar, without having to go up close. The healing level is lesser than Mend, but it does the job. This one hurts the undead as well. Active, but cannot defend himself when using staff. Cooldown 1.
12. Slayer: Bishops are trained in the art of purging the evil of this world. Therefore, when fighting anything demonic, monster, or evil related, bishops (aka Bastion) get a triple in their offensive capabilities. Passive.
13. Staff Mastery/ Light Magic Mastery: When using staffs or light magic, damage is increased slightly due to being a master of the abilities. Passive.
14. Light Magic Qualities: Light magic has various characteristics that differentiate it from dark or elemental magic. For one, it is very fast. It is hard to dodge. However, it has low damage. Also, it has a high critical rate, which goes to.....(passive)
15. Critical Hit: This. Critical hits are rare, but light magic boosts them. A critical hit increases the amount of damage done x3. Passive.
16. Blessing of Heaven: Bastion has a blessing from the gods. Because of this, he gets really lucky randomly, and can do things like notice things most wouldn't, find items, and dodge/survive attacks that would be very bad. Not controllable. Passive.
17. Holy Rites: Although not a devoted and pious believer as most would take him to be (he DOES believe, but not as much), Bastion IS trained in the holy sermons, activities, etc. He is versed in partial exorcism, holy prayers, empowering blessings, and everything else. Kinda rules his life though, since he was taught to give a blessing to everyone he meets (something that sometimes gets him in trouble, so he tries to do it less often), and then...those small villages with little parishes beg for him to please give a sermon in their church, something that kinda annoys him. I guess this is a skill, and you COULD call it passive.
18. Magical Knowledge: As an elf, he is knowledgeable in the magical arts, and easily talk about/recognize magic related subjects. Passive.
19. Mercenary: Bastion is a full on mercenary, and he loves his job. He can take on mercenary jobs to bring in money. Again, I guess this is a skill, and you COULD call it passive.
____________________________________________________
Finisher:
1. Sacred Tome of Genesis
When Bastion uses the Sacred Spell of Genesis, waves of power can be seen as he opens the book and reads the words. The clouds dissipate, and a shining bright light comes from the heavens. The image of Saint Elimine is seen behind the boy (as she was the inventor and first user of the spell), and mimics his motions as he raises his hand, yelling "Come forth, Genesis!" Suddenly, destructive pillars of golden, blinding light fall on the enemy/enemies. However, this tires him out vehemently, and he cannot use the spell again for like 10-15 posts.
2. Sacred Staff of Latona
When Bastion uses the Sacred Staff of Latona, waves of healing and empowering can be felt in the allies' minds. He then raises the staff, saying "Save us, O' Mother of Healing! Latona!" A shining green light comes from the staff, and major healing comes from this ability. All status effects and damage is restored. Even limbs can be brought back. No dead rising, however. Furthermore, undeads will burn and suffer under this power. This ability takes much of Bastion's energy, and he cannot use it again for about 7-10 posts.
Temporary Equip: None