Post by akumaneko on Jan 19, 2011 6:16:23 GMT -5
I spend the entire night refining it. . . .
used Skipis' templaete.
~Character Information~
OC
Origin: One of the five great elemental spirits. he and his four sisters are ancient entities, they have existe for milenia. they decend to plannets to study the native sentient spices. each of the five taking precautins as to not show their true identities.
Name(s): Nocturnus
Nickname(s):
Theme Song(s): one winged angle (metal version)
Physical 20-25/Real Age:. . . . . . immeasurable.
Appearance:5ft 6inch, black hair, light skin, black eyes, skinny.
appears neutral too right about everithing, however he is a horryble pesimist, and easily irritated. he also can never say no to kind girls (age comparison to him), cold and indiferent with most people he does not trust, extremely talkative with trusted friends spesialy when bored. tends to act a bit bratty when bored.any person who harms friends is NEVER forgiven.(horrible sense of direction) cannot remember names easily, and remembers all voises and faces of everione he has ever met (but not the names)
Transportation: hells gate. (see skills) walking, or flying(shadow manipulation: wings)
History: he and his sisters came into existance milenia ago. they have seen countless species of sentient beings rise and fall. they do not remember the moment of their birth. all they know is that they came into existance, and are linked together for so long as they exist. they spend their time traveling from world to world watching the local sentient species. taking their form and feading of certain characteristics of all sentient beings share(like emotion, nolege, will, ect).
Sample RP: [middle of the night and town]
yaaaaaaaaaaawn. sigh. were the heck is that inn!!! that annoying man said that the Realm Walkers inn was a short walk from the center of town, but ive been walking in circles for six freaking hours. maiby I should just give up, I was never going to find that in aniway. (passes by a huge syng reading Realm Walkers inn) Were the heck is that dang inn!!!!!!!!!!!!(and apparently missed it)
Point Based/Freestyle/Or Both:both eventualy but freestile first.
~Battle Information~
Strengths:Shadows (NOT DARKNESS)
Weaknesses: kind young girls(compared to him age wise not apperance.) and Sunlight.
Battle Style: evolving/addantable.
Equipment: his armor is woven from shadows(by himself) and can take any shape he wishes (withing certain limitations ofcourse) he also has a Shadow zeal embeded in his right hand(when in humanoid form). other than that he dosnt carry anithing.
Artes:
1. Burst Zeal Release
breacks the bust zeal and activates burst mode. can be used on other characters to break zeals placed on them. one at a time unless grand version used(see #16-20)
2. Shadow Harmony
makes him Shadow elemented and heals him slowly in the shadows.
3.Dark Sight
allows him to use shadows as his eyes. this includes all of shadow guard and manipulation.
4.Shadow Manipulation
allows him to give shape and physical matter to shadows. it is mostly used to create weapons such as scythes, swords, knives, ect.(it is not limited too only weapory). the power and complexity of the tools is dictated by the zeal release lv.
5. Shadow burst
focuses shadows on the hand and releases it in a single powerfull burst.
6.Shadow guard
increases agility, strength, and reaction time proportional to zeal release lv. it also alters the apperance depending on the zeal release lv.(x1 for full, X2 for burst, x4 pulse, x10 for final)
7.Shadow shift
allows him to chainge shape (reverses with direct sunlight)
8.Shadow pulse
(pulse mode only) a large focused relese of shadows. it can cut through almost anithing.
9.Gathering Shadows
heals target/targets (most effective in shadowy sunless areas).
10.Pulse Zeal Release[/u]
(only in burst mode) breaks the second Zeal activating pulse mode
11.Hells Gate
Summons the gate to the shadow Realm. takes 2 turns too fully summon, stays there for 3 or if summon is canceled by Nocturnus.
[Shadow Realm explanation: the shadow realm is a dimension created by Nocturnus milenia ago. it is a world were Nocturnus' powers are next to godly. however no one including Nocturnus can kill anione or anithing in there. This having come about from a deal struck between him and his sisters.]
12.Shadow Walk
allows the target/targets to not be seen or heard (reversable by sunlight)
13.Zeal of the five great spirits
it is only activated when all five are together. activates spirit form.
14.Spirit form
it reverts Nocturnus to his original apperance (a two tailed cat) and magnifies his powers(x5) it is active so long ass all five Sipirts (Ignis, Terra, Vinta, Aqua, and Nocturnus) remain in the same battle or area. all skills can be used, including both finals. and all attacks get a boost
15.Shadow aura
all light or darkness elemented characters fell an unusual aura emanating from Nocturnus.(this effect is active even in full Zeal)
16-20 Grand Version
al larger more powerfull vertion of Shadow burst, Shadow pulse, Shadow Gathering, Shadow manipulation, and burst Zeal realease (the grand vertion of Burst release is spesialy for relesing Zeals place on multiple people. it has no added bost to using it to aquire burst mode). all grand vertion skills will require 10+ all their respective stat requirements.{for points sistem later}
Finisher: Shadow wave
gathers all the shadows under his controll and releases them in a single masive wave growing in size and power as it spreads. it zeals all the powers of anione caught in it (friend or foe). after use the zeal release level revernts to full zeal(exept for Spirit form activation). [cool down 20 posts]
usable only in either pulse release or spirit form.
final Zeal release
it is the fourth and finnal Zeal release. it increases all powers tenfold. however, If it is not rezealed withing a certain timelimit (5 posts)Nocturnus will be instantly transported to the shadow realm (see #11)after the skills duration, and cannot exit till that battle is over, skill duration ends after (10posts).[cool down 30 posts(when time did not expire)]
Temporary Equip: none yet. . . . . .
____________________________________________________
Under Construction. Please give reccomendations. this means both of you Skipy and G.M.
used Skipis' templaete.
~Character Information~
OC
Origin: One of the five great elemental spirits. he and his four sisters are ancient entities, they have existe for milenia. they decend to plannets to study the native sentient spices. each of the five taking precautins as to not show their true identities.
Name(s): Nocturnus
Nickname(s):
Theme Song(s): one winged angle (metal version)
Physical 20-25/Real Age:. . . . . . immeasurable.
Appearance:5ft 6inch, black hair, light skin, black eyes, skinny.
appears neutral too right about everithing, however he is a horryble pesimist, and easily irritated. he also can never say no to kind girls (age comparison to him), cold and indiferent with most people he does not trust, extremely talkative with trusted friends spesialy when bored. tends to act a bit bratty when bored.any person who harms friends is NEVER forgiven.(horrible sense of direction) cannot remember names easily, and remembers all voises and faces of everione he has ever met (but not the names)
Transportation: hells gate. (see skills) walking, or flying(shadow manipulation: wings)
History: he and his sisters came into existance milenia ago. they have seen countless species of sentient beings rise and fall. they do not remember the moment of their birth. all they know is that they came into existance, and are linked together for so long as they exist. they spend their time traveling from world to world watching the local sentient species. taking their form and feading of certain characteristics of all sentient beings share(like emotion, nolege, will, ect).
Sample RP: [middle of the night and town]
yaaaaaaaaaaawn. sigh. were the heck is that inn!!! that annoying man said that the Realm Walkers inn was a short walk from the center of town, but ive been walking in circles for six freaking hours. maiby I should just give up, I was never going to find that in aniway. (passes by a huge syng reading Realm Walkers inn) Were the heck is that dang inn!!!!!!!!!!!!(and apparently missed it)
Point Based/Freestyle/Or Both:both eventualy but freestile first.
~Battle Information~
Strengths:Shadows (NOT DARKNESS)
Weaknesses: kind young girls(compared to him age wise not apperance.) and Sunlight.
Battle Style: evolving/addantable.
Equipment: his armor is woven from shadows(by himself) and can take any shape he wishes (withing certain limitations ofcourse) he also has a Shadow zeal embeded in his right hand(when in humanoid form). other than that he dosnt carry anithing.
Artes:
1. Burst Zeal Release
breacks the bust zeal and activates burst mode. can be used on other characters to break zeals placed on them. one at a time unless grand version used(see #16-20)
2. Shadow Harmony
makes him Shadow elemented and heals him slowly in the shadows.
3.Dark Sight
allows him to use shadows as his eyes. this includes all of shadow guard and manipulation.
4.Shadow Manipulation
allows him to give shape and physical matter to shadows. it is mostly used to create weapons such as scythes, swords, knives, ect.(it is not limited too only weapory). the power and complexity of the tools is dictated by the zeal release lv.
5. Shadow burst
focuses shadows on the hand and releases it in a single powerfull burst.
6.Shadow guard
increases agility, strength, and reaction time proportional to zeal release lv. it also alters the apperance depending on the zeal release lv.(x1 for full, X2 for burst, x4 pulse, x10 for final)
7.Shadow shift
allows him to chainge shape (reverses with direct sunlight)
8.Shadow pulse
(pulse mode only) a large focused relese of shadows. it can cut through almost anithing.
9.Gathering Shadows
heals target/targets (most effective in shadowy sunless areas).
10.Pulse Zeal Release[/u]
(only in burst mode) breaks the second Zeal activating pulse mode
11.Hells Gate
Summons the gate to the shadow Realm. takes 2 turns too fully summon, stays there for 3 or if summon is canceled by Nocturnus.
[Shadow Realm explanation: the shadow realm is a dimension created by Nocturnus milenia ago. it is a world were Nocturnus' powers are next to godly. however no one including Nocturnus can kill anione or anithing in there. This having come about from a deal struck between him and his sisters.]
12.Shadow Walk
allows the target/targets to not be seen or heard (reversable by sunlight)
13.Zeal of the five great spirits
it is only activated when all five are together. activates spirit form.
14.Spirit form
it reverts Nocturnus to his original apperance (a two tailed cat) and magnifies his powers(x5) it is active so long ass all five Sipirts (Ignis, Terra, Vinta, Aqua, and Nocturnus) remain in the same battle or area. all skills can be used, including both finals. and all attacks get a boost
15.Shadow aura
all light or darkness elemented characters fell an unusual aura emanating from Nocturnus.(this effect is active even in full Zeal)
16-20 Grand Version
al larger more powerfull vertion of Shadow burst, Shadow pulse, Shadow Gathering, Shadow manipulation, and burst Zeal realease (the grand vertion of Burst release is spesialy for relesing Zeals place on multiple people. it has no added bost to using it to aquire burst mode). all grand vertion skills will require 10+ all their respective stat requirements.{for points sistem later}
Finisher: Shadow wave
gathers all the shadows under his controll and releases them in a single masive wave growing in size and power as it spreads. it zeals all the powers of anione caught in it (friend or foe). after use the zeal release level revernts to full zeal(exept for Spirit form activation). [cool down 20 posts]
usable only in either pulse release or spirit form.
final Zeal release
it is the fourth and finnal Zeal release. it increases all powers tenfold. however, If it is not rezealed withing a certain timelimit (5 posts)Nocturnus will be instantly transported to the shadow realm (see #11)after the skills duration, and cannot exit till that battle is over, skill duration ends after (10posts).[cool down 30 posts(when time did not expire)]
Temporary Equip: none yet. . . . . .
____________________________________________________
Under Construction. Please give reccomendations. this means both of you Skipy and G.M.